RelativityEinstein Deflection Angleundergraduategraduate◆ Signature simulation

General Relativity: Light Bending & Curved Spacetime

Also known as: Gravitational light deflection · Gravitational lensing · Einstein angle

Mass curves spacetime, and light follows the straightest possible path through that curved geometry — so starlight grazing the Sun bends by 1.75 arcseconds, exactly twice what Newton's gravity-on-light would give. The same curvature, turned up, gives gravitational lensing, Einstein rings, ripples in spacetime itself (gravitational waves), and at the extreme, black holes from which no path leads out.

θ=4GMc2b\theta = \frac{4GM}{c^{2}b}
Live simulation
warming up the physics…

General relativity in five layers — step the scene slider through: (1) mass curving the spacetime grid while an orbit precesses, (2) starlight bending past the Sun by the true θ = 4GM/c²b that made Einstein famous in 1919, (3) gravitational lensing with double images merging into an Einstein ring as you slide the source into alignment, (4) an inspiraling binary radiating gravitational waves with its chirping strain h(t), and (5) a black hole capturing every ray that crosses the critical impact parameter b = 2.6 R_s. Mass slider scales them all.

Equivalent forms

einstein ring radius
θE=4GMc2dLSdLdS\theta_E = \sqrt{\frac{4GM}{c^{2}}\,\frac{d_{LS}}{d_L d_S}}
newtonian half value
θNewton=2GMc2b\theta_{\text{Newton}} = \frac{2GM}{c^{2}b}
gw strain scale
h2GQ¨c4dh \sim \frac{2G\ddot{Q}}{c^{4}d}
One factor of 2 — space curvature added to time curvature — separated Newton from Einstein, and a 1919 eclipse decided it.