Waves & Opticshigh school
Law of Reflection
Also known as: Reflection Law · Specular Reflection Law
Light bounces off a mirror at the same angle it arrives.
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Equivalent forms
The simplest optical law — symmetry of incidence and reflection — emerges from Fermat's principle of least time.
Unit systems
Where it holds
Valid for specular (smooth) surfaces. Breaks down for rough surfaces where diffuse reflection dominates (surface roughness >> wavelength).
Dimensional analysis
(radians, dimensionless)
(radians, dimensionless)
Both sides are dimensionless angles.
Discovery
Euclid · -300
Described in Euclid's Catoptrics (~300 BC). Hero of Alexandria later proved it follows from the principle of shortest path.
Try this
Where should you aim a laser pointer to hit a target via a mirror?
A laser hits a flat mirror at 35 degrees from the normal. Find the reflection angle and trace the reflected beam path.
Research status: stable
Real-world applications
- Periscopes and kaleidoscopes: multiple reflections redirect images.
- Laser alignment: mirrors steer beams precisely in optical systems.
- Architectural acoustics: sound reflection off walls follows the same law.
- Retroreflectors on the Moon: Apollo mission ranging experiments.
Common misconceptions
- Angle is measured from the surface — it is always measured from the normal.
- Rough surfaces don't reflect — they do, but diffusely (each micro-facet obeys the law locally).
- Only mirrors reflect — all surfaces reflect; mirrors are simply smooth enough for specular reflection.
Experimental verification
Verified since antiquity using flat mirrors and protractors. Modern optical benches confirm to arc-second precision. Laser interferometry validates the law for surfaces with roughness << wavelength.
Derivation
From Fermat's principle: light travels the path of least time from source to observer via the mirror.
Minimizing the total path length d1 + d2 (same medium, same speed) with the constraint that the bounce point lies on the mirror surface yields .
Equivalently, from Huygens' principle, each point on the mirror acts as a wavelet source, and constructive interference of reflected wavelets produces a wavefront at the reflection angle equal to the incidence angle.
Limiting cases
⟶ Normal incidence reflects straight back.
⟶ Grazing incidence: the ray barely skims the surface.
What if…
What if the mirror is curved?
The law still holds locally at each point — the normal changes along the curve, creating focusing (concave) or diverging (convex) reflections.
What if the surface is rough?
Each micro-facet obeys , but random orientations scatter light in all directions — diffuse reflection.
What if light hits at (normal incidence)?
It reflects straight back: . This is the principle behind retroreflectors.
1
Laser hitting a mirror at 35°
Given ·
- theta i:
- 0.6109
Find · theta_r
Steps
- Apply the law of reflection:
- Convert:
Result ·
2
Two-mirror periscope angle
Given ·
- theta i:
- 0.7854
Find · theta_r
Steps
- First mirror: \theta _r_{1} = \theta _i_{1} = 45^{\circ}
- Beam redirected downward
- Second mirror: \theta _r_{2} = \theta _i_{2} = 45^{\circ}
- Beam redirected another horizontal — total path shift
Result · Each mirror reflects at . Two reflections redirect the beam by total, enabling a periscope to see over obstacles.