Fermat's Principle of Least Time
Also known as: Principle of Least Time · Stationary Optical Path
Among all conceivable routes from A to B, light takes the one where small wiggles do not change the travel time to first order. Neighboring paths then arrive nearly in phase and reinforce; all others interfere away. Snell's and the reflection law are just this condition written out.
A ray from A to B crosses an interface; dragging the crossing point with the slider plots travel time, which bottoms out exactly where Snell's law holds.
Equivalent forms
One sentence — light takes the path of stationary time — generates all of ray optics and prefigures the least-action principle of mechanics.
Unit systems
- SI:
- n dimensionless, distances in m, time in s
- CGS:
- distances in cm
- Imperial:
- distances in ft
Where it holds
Fermat proposed that light minimizes travel time, and derived Snell's law from it — controversially, since it implied light slows in dense media (opposite to Newton's later corpuscular claim). It became the seed of the calculus of variations and, via Hamilton, of the action principle in all of physics.
How does light 'know' to take the fastest path before it sets out?
Light travels between two points along the path whose travel time is stationary. From this one variational statement, the laws of reflection and refraction fall out — a famous problem that reframed all of optics.